Showing posts with label Facebook advertisement. Show all posts
Showing posts with label Facebook advertisement. Show all posts

Friday, February 26, 2016

Facebook Introduces Canvas To Assist Advertisers

 

Facebook launched Canvas to facilitate advertisers in the industry where it needs to attract them.

Facebook is interested in providing immersive means to access people without leading to their exit from the social platform. On February 25, 2016, it officially introduced its ad Canvas for every advertiser. When users tap Facebook News Feed advertisement connected to Canvas, rich media, full screen page is opened by it within the social platform rather than compelling users to wait for mobile webpage to load.
In 2015, the networking giant began testing Canvas, referred to as ‘Instant Articles’, for advertisements by Tech Crunch. The impetus for the social network was that the size of mobile sites has increased by three times since 2011, which has led to five to ten second of loading times; users are not interested in sitting through to view an advertisement.
The types of rich media marketing experiences that are actually memorable by people load far more slowly on mobile. So, the company established the endpoint of advertisements into its own app so it is equipped with the capacity to show and pre-load them in around a second.
Canvas removes constraints placed by low-power mobile webpages on content. Facebook Canvas allows interactive elements such as product catalogs, videos, tilt-to-tilt images, carousels and animations. Canvas connects from and to News Feed advertisements on Android and iOS. The social network company is assessing how to extend it to other applications like Instagram and versions.
With the help of a self-serve tool, brands can develop Canvas ads. No code is required there. The design tool of the social media service provider permits them to just drag around pictures, videos, GIFs and more, then ensure that attributes are set and begin showing their advertisement.
There is no extra cost to be paid to establish a canvas advertisement. Businesses only pay the cost for the same News Feed advertisements as done always, but get an opportunity to deliver an improved destination led by them. Various versions of Canvas can be aimed to various demographics only as normal ads placed on Facebook.
Facebook said more ads on its social platform would not be associated to Canvas. A tiny upward arrow, denoting full-screen experience, can help users to identify Canvas. The organization says initial tests of Canvas demonstrated users are interested in sticking around and enjoy the ads.
Around 53% of users who open a Canvas view at least 50% of it. The average time spent by users to view is 31 seconds. In this new Canvas campaign, where Wendy deconstructed a cheeseburger for people to see, swipe and scroll GIFs of various ingredients, received an average view time of 65s. 

Monday, November 16, 2015

Facebook Introduces VR-Style 360 Videos Adverts


Facebook believes virtual reality is the future and plans to incorporate VR-style advertisements to add to its income.
Facebook is about to introduce new types of advertisements. Mark Zuckerberg confirms virtual reality future and the company is not wasting time to incorporate it to the News Feed and start earning money from it. By accepting the format, the social media platform could keep itself fresh for customers by providing a vivid method to link with areas one could not go. In the meantime, attracting organic virtual reality videos would cover so it could include VmaRketing in the feed.
Facebook news affirmed that the company introduced 360-video viewing support to Android and web in September, and a user could now be watching these VR-style video on iOS. The company is also introducing the format for advertisers, the first “immersive stories” offered by organizations including Walt Disney World, Nescafe, AT&T, Samsung, Ritz Crackers, and Corona. 
Facebook app informed that these videos could be viewed by tap-and-drag around the screen, or for immersive VR experience, offered from today on the Samsung Gear virtual reality. Meanwhile, to attract more users towards the sharing of 360 content to their News feed, 360 camera manufacturers, such as IC Real Tech, Theta, and Giroptic are helping Facebook to make an addition of “publish to Facebook” buttons to their applications.
Thus, a user is not required to fiddle with the posting of the 360 video to his/her computer first. Ultimately, to boost 360 content development, the social network introduced a microsite specifically for the purpose of offering film developers best frequently asked questions, upload instructions, and best practices.
Tech crunch reported that leading VR developers Vrse’s Aaron Koplin and Chris Malik have pitched to demonstrate the best means to video-makers through which immersive video could be made.
Facebook news today exclaimed that the process is similar to what the company did in pictures and later in videos. Essentially, it attempts to adopt the most vivid disseminating format to ensure that the platform becomes exciting. Then once there are sufficient levels of un-promoted or user-generated brand content developed in newly introduced format, pushing similar style ads would look less interruptive for the experience.
For pictures, that means letting social network users make an addition of multiple profile photos and then albums so they could connect with their friends. That made visual advertisements look natural. Facebook Breaking news reported that currently, the network giant is trying to push explosion of traditional video content. It has succeeded in doubling its daily video views from 4 billion to 8 billion since April.